Classroom Rules:
- Treat
others the way you want to be treated; with respect.
- Raise
your hand to speak, wait to be called on before speaking.
- Respect
others space, property, body, and learning.
- Keep
your work space and classroom neat.
- Be prepared and on task.
Consequences:
“Logical consequences are a way to help fix problems that
result from students' words and actions when they break or forget rules. They
help students regain self-control, reflect on their mistakes, and make amends
for them. Logical consequences should be respectful of the student, relevant to
the situation, and reasonable in scale.” (Creating Classroom Rules Together. (n.d.). My selected method of
consequence/behavior management will be a clip chart, as I have seen clip
charts be successful on several occasions and it provides the students a
visual. This option allows students the ability to watch how their behavior is
affecting them and gives them opportunities to make better decisions, eventually
resulting in better behavior or discipline. I like that this option allows you
to start over fresh everyday so that students are always able to have a better
day if they so choose.
Clip Chart:
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All students start on “Ready To Learn,”
every day.
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For good behavior students, will move
their clip up the chart, moving their clip up to (“Good Choices,” “Great Job,”
and “Super Student.”)
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For poor behavior students, will move
their clip down the chart, moving their clip down to (“Think About It,”
“Teachers Choice,” and “Parent Contact.”)
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Once the day has ended, I will record
daily where the students ended the day at and I will then move all of the clips
back to “Ready To Learn” for the next day.
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Dependent on where the student ends up for
the day they will receive a different reward/consequence.
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If
they end on “Good Choices” they receive one sticker, if they end on “Great Job”
they receive two stickers, and if they end on “Super Student” they
automatically receive a reward ticket. 15 stickers can be turned in for one
reward ticket. 10 stickers can be turned in for a trip to the treasure chest. 5
stickers can be turned in for a pencil or little treat. Once the students have
used the stickers they no longer count, and the student must earn more in order
to continue receiving rewards. Reward tickets consist of things such as lunch
with the teacher, wear fuzzy socks or a hat, sit in teachers chair ect. Rewards
can be switched up if students seem to get bored with them.
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If a student ends on “Think About It” they
will take five minutes to sit and think about their behavior immediately. If a
student moves their clip to “Teachers Choice” they will lose a privilege that I
choose and this could be different for all. At times, it may be losing five
minutes of recess, having to write an apology/explanation for their behavior,
ect and lastly, if they move their clip to “Parent Contact” the students’
parents will be contacted via a note home, a phone call, or an email depending
on what the situation is pertaining to.
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If the matter is violent or harmful such
as kicking, hitting, throwing stuff, ect the student will immediately be sent
to the office and the parents will receive a phone call home.
Documentation:
-
Behavior rewards and consequences, and
steps taken will be documented in a binder for reference if need be. If the
student receives four parent contacts in one month time frame they will owe me
a recess. If they receive five or more parent contacts, they will lose a fun
day- see special reward.
Special Reward:
Student participation and focus is
very important when determining student success, that is why it is crucial that
students listen and do not interrupt, or talk with friends during class. That
is why I would like to implement “Blurt Beans” into my classroom. Blurt beans
helps students take responsibility for their own behavior and helps them learn
to refrain from blurting out and talking while others are talking. This method
works by having two clear jars or containers. One container for the blurt beans
that students lose and one for the reward jar. Start by putting three levels of
tape around the jar, each with a reward that the students aim to earn. Everyday
each student will start with four pinto beans, which they are responsible for.
If they blurt or talk when they are not supposed to they place a bean in the
blurt bean jar. At the end of the day they place their remaining beans into the
reward jar. Once the students fill the jar to the reward line they earn that
reward. Rewards can change each time you start the jar over. Examples can
include movie day, pizza party, ice cream party, hat day ect. This will
encourage students to remain quiet and work as a team to motivate one another
to be quiet. This can be a group or individual incentive and the amount of
beans can change depending on grade/ability.
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